Hello everyone!
For this Foundry Friday I wanted to talk about the upcoming Steam Workshop support along with a some of the modding tools that we will be releasing in the next update. But before we get into the details, there's one 'mod' that we've made to the Foundry team that I'm extremely excited to share with you...
We are extremely proud and honored to have Erkle join the Foundry Team! For those of you who've been following the modding channel on discord, you'll already be aware of all the cool mods Erkle has been creating for the game such as the tweaks and blueprint systems. Given how familiar
Erkle is with modding Foundry, teaming up just made sense. Now lets talk about some of the modding tools we're adding this update...
Steam Workshop Support
The first thing to mention is that we're adding Steam Workshop support to Foundry. This means you can now share/download all your favourite mods through the workshop. There's also now an in game mod menu where you can manage your mods:
Game Tweaks
The next thing to talk about is that we've(Erkle) integrated Erkle's game tweaking system directly into the Foundry. Some of you who've been following the modding channel on the discord have already been using this sytem to make tweaks of your own. For those of you who are unfamiliar with the tweak system, it lets you create/edit recipes, research, items, machines etc just by creating a few simple text files. Here is an example of a tweak that changes the machinery parts crafting recipe so that it now produces 4 items instead of 1:
The last thing two things I wanted to talk about are The Foundry Mod Kit and the Foundry Asset Packs. The Foundry Mod Kit is a Unity project which lets you bring in your own new assets such as new textures/models/materials into the game. The Foundry Asset Packs allow you to download Foundry game assets into the Mod Kit to use as a template which you can then change/replace/kit bash as you please.
Here's an example where I've downloaded the Assembler I Asset Pack into Unity:
And then with the help of our art director(Jason), we created a new Erkle themed assembler called the ErkleFab. The ErkleFab uses new materials/model/animations while still reusing the screen panels from the base game:
Here's another example I used to test the mod kit where I've taken a modular sci fi base building kit from the Unity Asset Store and turned it into a mod. You'll notice that the sci fi lights actually affect the voxel lighting system and the new sci fi doors have new models/materials while still using the existing door switches from the base game: Youtube link
The SciFi base building kit, the ErkleFab along with many of Erkle's other mods such as the blueprint mod will be available on the Steam Workshop as part of this upcoming update.
A big thanks goes to Zirus, Jason and Erkle who've done a lot of work to put this whole system together! We're all very excited to see what kind of mods you guys create!
Thanks for listening!
-Cheerio
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