Play Renegade Season 4
Today, courtesy of Renegade Game Studios, we're happy to announce Play Renegade Season 4 and its new, free World of Darkness Stories!
What is Play Renegade?
The Play Renegade program offers Storytellers support by providing free adventures and stories to run at local events, streams, Demiplane, startplaying.games, and other public-facing platforms. If you're a Storyteller running public-facing chronicles, apply here to receive the stories now! All Play Renegade scenarios are made available to general audience for a small price after a short period of the program's exclusivity.
What new stories can we expect from Season 4?
Hunter: The Reckoning - Life Imitates Art A place of learning or a place of death? Life Imitates Art is a Hunter: The Reckoning story set in the supposedly genteel world of a cultural history museum. A supposedly innocuous exhibit soon turns out to be something sinister.
Vampire: The Masquerade - Under the Skin You’re on a hunt like any other when one of you sinks their teeth into something unexpectedly delicious. This Blood doesn’t merely fill you with bliss, it’s an almost religious experience with a flavor that suggests great refinement and antiquity. But drinking Blood like that comes with consequences. Not only do you crave another taste, you’ve unknowingly gotten yourselves mixed up in an age-old battle between forces beyond your understanding. It’s only a matter of time before they notice you.
Under the Skin is a stand-alone story, written to be played out in a single session of 31⁄2–5 hours. It’s designed for a coterie of 4–6 inexperienced Kindred. The story is inspired by material from the sourcebook Gehenna War. It can easily be run with only the Vampire: The Masquerade core rulebook at hand.
Werewolf: The Apocalypse - Rotten Home Rotten Home is a Werewolf: The Apocalypse story written for 4–5 Garou. It’s suitable for convention play as a one-shot but the story can be easily adapted to fit into an ongoing chronicle.
An elder from the Sept of the Second Heart sends a pack of young Garou on a diplomatic mission. Their destination, the Sept of the North Rim, is home to a powerful caern. The pack are tasked with impressing the Northern Rim’s leadership in the hopes of fostering long-term cooperation between the two septs.
Sign up here to receive your free stories before they are available publicly!