Cities: Skylines II
Cities: Skylines II
Economy 2.0 is here!
We hope you’re ready for the long list of patch notes that Economy 2.0 is bringing for you! Before we get into all of those we have one important note to add for existing saves: Your city will experience a temporarily increased death rate. Since the dev diary detailing what you can expect to happen with your saves, we have made changes to when citizens die. The changes add more variety so you don’t end up with a very large amount of seniors who all die around the same time. But to prevent these large future death waves, your city will need to say goodbye to some of its existing citizens.
Additionally, we have added a Tile Upkeep cost since the dev diaries, which you will want to keep an eye on, especially if you have used Unlock All or mods to unlock all map tiles. Cities that have unlocked tiles gradually as they become available through milestones are expected to be able to afford the land they own (perhaps with some adjustments to taxes and service budgets), but if your city is still small and has unlocked most of the map, you may want to enable Unlimited Money.
https://forum.paradoxplaza.com/forum/threads/save-game-checklist-economy-2-0-1-1-4-f1.1688801/
We also want to thank you for all the feedback and bug reports you have shared. They have been very helpful in making these improvements and fixing issues. As always, we greatly appreciate your reports, and if you have any issues following this patch, please report them here:
https://forum.paradoxplaza.com/forum/forums/cities-skylines-2-bug-reports.1162/
Now, straight to the patch notes! Read them here
https://forum.paradoxplaza.com/forum/threads/patch-notes-1-1-5f1.1687527/
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